Some developers might have stumbled upon this article before finding FGL , others might have not so … here it goes. FGL encompasses a developers dreams into 1 neatly presented package , that only the stable boy would say ” Not for me son.” too! In the past year , FGL ( yes , you guessed it , it stands for Flash Game License ) has played a primary role in up and coming game development and the way we think about sponsorships. A handcrafted site , delivered in a unique way to an growing audience … boy I’d hate to be one of their rivals.
Lets start of with an analysis of the developer choices , take for example… ” Hi , My names David … I represent Zarman Studios and we’ve created a brilliant retro pixel plat former , I heard about FGL but never really saw the benefits “
This represents an issue , and no doubt probably for a lot of developers , they hear about FGL but don’t see the benefits so they just don’t bother. With a developer account , you can upload , gain feedback ( prior to the game going up for bidding ) either by the ‘ First Impression system ‘ or by general user feedback. The options also allow you to set your completion date and completion % ( factors to consider when ordering First Impressions). Now of course , we have to discuss the whole Sponsorship issue.
I hear you say ” What does FGL offer , that I can’t do myself ? ” , in simple terms… ‘ quite a lot ‘. FGL has an extensive list , far extensive to any list you might find on the Internet of sponsors , this is mainly because its easier for the sponsor to negotiate and finalize deals through FGL as apposed to chasing around developers that might be on holiday in OMAN when they should be working. FGL also contains the function to put your game in the shop ( this is for site lock licenses etc. ) which no other site does. Generally developers are told to wait up – to 2 weeks before accepting a bid , however in my case I know that is a long time to wait when you have nice offers already in during the first week. Who says you have to take the first bid or last bid? FGL is very user friendly , allowing you take full control of what your doing , however recent changes mean that the 10% commission after you have sold your game is mandatory , i.e. You pay 10% of your sponsorship moneys to FGL , as a thank you. Small price to pay really …!
Chat in a box? Impossible ? No way! At FGL the forums are regularly used , regularly updated with some forums only becoming accessible when you have reached a target market level. The FGL staff I have to give credit too also , namely FGL_Merlin for his efforts and contribution to overseeing operations at FGL. I also have to mention the wonderful Luke Mitchell a.k.a FGL_Luke who sadly isn’t there anymore , its safe to say… Luke really was a genius.
First Impression System – A system which is based on paid reviews by selected people , designed for in depth feedback
10% Commission – The Mandatory 10% of your sale which must be paid to FGL
Market Level & Community Level – Market level is determined by how much your games have sold for and converted those amounts into points , Community level is based on how many forum posts you have , how much game feedback and how much time spent in the FGL Chat